Trampoline Game. Every player has to repeat all skills of those that went before in the correct order and append an additional skill at the end; also known as “Add-On”. (Variants: Add-Before, Add-Between). Initially you can allow teh players to shout out the skill order to help with memory/performance while
Synchronised Trampolining Two people jumping on separate trampolines in time with each other. They must perform identical moves or skills at the same time.
A move starting on the seat, a ½ twist in upright position, landing again on seat.
A position where the body is extended in a straight line, technically defined as the upper body and the legs being positioned at an angle of more than 135 °.
Persons standing around the trampoline ready to aid the performer if they fall/slip In competition there are a minimum of 4 spotters who stand at each corner of the trampoline. In recreational trampolining, it is recommended that no more than one spotter is used per open side.
To perform a skill on the same spot (the skill is spotted) Visual focus/clues to assist performers during moves
An acrobatic movement where the body makes a complete revolution, heels over head; also known as ‘salto’.
A specific move that has a recognised way of performance and technical value.
A 360 degree rotation around an axis passing through the navel (Dorso-Ventricle Axis).